2010 – 11 Seminar Series

Date Title Speakers
Friday, May 6, 2011

3:00-5:00 p.m.

DBH 6011

“Lessons Learned in Using AI and Games to Teach Foreign Languages and Cultures
Monday, April 11, 2011

4:00-5:30 p.m.

DBH 6011

“The Assemblage of Play”
  • T.L. Taylor, Center for Computer Games Research, IT University of Copenhagen
Thursday, March 31, 2011

4:00-5:30 p.m.

DBH 6011

“Student-Driven 3D Game Engine Development: Practical Approach”
  • Artem Kovalovs, Gameplay programmer at Visceral Games, Electronic Arts, Los Angeles
Thursday, January 27, 2011

4:00-5:30 p.m.

DBH 6011

“Beyond Upload and Download: Enabling Game Design 2.0”
  • Navid Ahmadi, Faculty of Informatics, University of Lugano, Switzerland
Friday, January 21, 2011

3:00-5:00 p.m.

DBH 6011

“The Future of iPhone Development: 3D, Competition and Tools”
  • Carl Callewaert, owner of Fundi3D, specializing in 3D interactive mobile content for health, education and entertainment
Thursday, December 2, 2010

4:00-6:00 p.m.

“Who’s Telling This Story, Anyway?: A Formal Approach to Problems in Interactive Narrative”
  • Austin Grossman, writer and designer of Ultima Underworld II, System Shock, Trespasser, and Deus Ex
Wednesday, December 1, 2010

1:00-2:00 p.m.

DBH 2011

World of Warcraft ethnography in the french speaking world: The concepts of “multi-Identification” and “relative belonging”
  • Olivier Servais, Associate Professor, Laboratory for a Prospective Anthropology, University of Louvain, Belgium
Tuesday, November 9, 2010
12:30-1:50 p.m.
The Very Latest in GeoGaming
Thursday, October 21, 20104-5:00 p.m. Norath, Cho’gath and Shaolin Monks, Oh My: Data-based Research in Online Worlds
  • Dmitri Williams, Assistant Professor in the Annenberg School for Communication at the University of Southern California

2009-10 Distinguished Speaker Series